try to fix sound on ios
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@@ -2,11 +2,11 @@
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import useSound from 'use-sound';
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import useSound from 'use-sound';
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export default function Soundboard() {
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export default function Soundboard() {
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const [playBoyYouPlay] = useSound("/boyyouplay.m4a");
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const [playBoyYouPlay] = useSound("/boyyouplay.m4a", {soundEnabled: true});
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const [playEatItUp] = useSound("/eatitup.m4a");
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const [playEatItUp] = useSound("/eatitup.m4a", {soundEnabled: true});
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const [playGangbusters] = useSound("/gangbusters.m4a");
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const [playGangbusters] = useSound("/gangbusters.m4a", {soundEnabled: true});
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const [playHusky] = useSound("/husky.m4a");
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const [playHusky] = useSound("/husky.m4a", {soundEnabled: true});
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const [playPrettyFlags] = useSound("/prettyflags.m4a");
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const [playPrettyFlags] = useSound("/prettyflags.m4a", {soundEnabled: true});
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const getButton = (title: string, play: () => void) => {
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const getButton = (title: string, play: () => void) => {
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return <button className="border-2 rounded-lg p-4 text-center text-xl font-medium cursor-pointer hover:bg-gray-200" onClick={() => play()}>{title}</button>
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return <button className="border-2 rounded-lg p-4 text-center text-xl font-medium cursor-pointer hover:bg-gray-200" onClick={() => play()}>{title}</button>
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